Inspired reports $67m in revenue for Q4 2021

By Peter Lynch

Inspired Entertainment, Inc. has reported revenue of $67m for the three months ended 31 December 2021, compared to $71.7m in the prior-year period.

Its Interactive segment represented $5.7m of total revenue, climbing 36% year-on-year, with Virtual Sports amounting to $11m, a 26% increase. Leisure and Gaming reached $23.5m and $26.8m respectively, year-on-year increases of 183% and 49% respectively.

The group posted a net loss of $1.2m for the period, compared to net income of $3.1m in the prior-year period.

Adjusted EBITDA was $22m, compared to $34.9m in the prior-year period. The Adjusted EBITDA margin was 33% for Q4 2021, compared to 49% in Q4 2020.

“We are pleased with our fourth quarter results, as we were able to achieve double-digit, year-over-year top and bottom-line growth across our business units, on an organic basis when excluding the impact of VAT-related revenue and income from 2020,” said Inspired Executive Chairman Lorne Weil.

“Our results this past year are evidence of our ability to drive sustainable, long-term growth and profitability. The consistent momentum we saw building throughout 2021 and the strong demand that continues to exist for our products across each of our business lines, including the industry outlooks for land-based gaming coming out of Covid-19 and sustainable online growth trends, further support our confidence in the long-term outlook for the company.”

A major highlight within the period involved the acquisition of Sportech Lotteries, which operates in the Dominican Republic, with the company noting that the deal will “expand Inspired's content reach to new customers and geographies and build out a platform of turnkey lottery/iGaming systems solutions.”


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