Inspired generates $78.6m in Q4 2022 revenue, up 17% year-on-year

Inspired Entertainment has made $78.6m in revenue for Q4 2022, up 17% year-on-year.  

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The land-based supplier reported 42% growth in its gaming vertical, 36% growth in virtual sports and 9% in interactive. The company posted functional currency growth rates of 34%, 61%, 56% and 24% in these respective business segments.

For Q4, Inspired reported a net income of $3.1m, as opposed to a net loss of $1.2m in the prior-year period.  

Furthermore, adjusted EBITDA for Q4 stood at $25.6m, a 17% increase over the prior-year period.  

Inspired notes that Q4 2022 saw it deliver its most prominent North American gaming machine placement for the Western Canada Lottery Corporation.  

The company’s Q4 results took its full-year 2022 revenue up to $285.4m, a 37% yearly increase.  

Net income for 2022 also stood at $22.3m compared to a net loss of $36.7m for 2021.  

In addition, Inspired recorded full-year adjusted EBITDA of $99.6m, a 56% increase over the prior year period. Inspired says this adjusted EBITDA amount included an $11m impact from adverse currencies.  


Inspired Executive Chairman Lorne Weil said: "Results reflect the continued execution of our strategy.

"Our fourth quarter results ended a record year for Inspired, in which we achieved double-digit, year-over-year top and bottom-line growth and reached a record annual revenue and a milestone of $100m in adjusted EBITDA, even in the face of significant adverse currency movements. 

"Our results are evidence of our ability to drive high double-digit growth in our high-margin, capital-efficient digital businesses, while managing our land-based businesses for modest growth, decreased capital intensity and growing cash flow." 

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