NEWS
27 September 2021
Scientific Games announces its most recent lottery game technology with official ribbon-cutting
By Isabella Aslam

The company has produced instant games since its inception in 1994, helping it expand over the years into a $4.7bn consumer product category, funding its UK beneficiary programme.

This new technology expands Scientific Games’ global production capacity by over 20%, with an estimated 175 employee increase to the Leeds facility, which is one of the five production centres serving the lottery industry, representing 70% of its global retail sales. 

In addition to this, Scientific Games has recently acquired UK-based Sideplay Entertainment to expand its digital lottery instant game studios globally.

Mark Scholey, VP Global Manufacturing of Scientific Games, said: "This technology expansion allows lotteries to bring new games to market more quickly so they can offer just-in-time inventory at retail.

“The expansion strengthens our nearly 50 years of global leadership in lottery instant products, and importantly helps our lottery customers drive maximum proceeds to support their beneficiary programs."

Kevin Anderson, VP Global Strategic Accounts EMEA of Scientific Games, commented: “Our investment in this UK production expansion represents our strong commitment to serve the UK National Lottery and lotteries throughout Europe, and to entertain the world's players through our instant game innovation."

Hilary Benn, Member of Parliament for Leeds Central, joined with Scientific Games executives at the ribbon-cutting ceremony, alongside a host of the company’s UK employees.