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Scientific Games full-year revenue rises 1% after Q4 drop

Scientific Games has reported a 1% year-on-year rise in revenue, after suffering a fall for Q4.

ScientificGames

Revenue for the 12 months through to 31 December increased to $3.4bn, while net loss improved by $234m down to $118m, and operating income increased 105% from the previous year to $546m.

Revenue for Q4 was down 3% to $863m, which the supplier says was down to fewer launches in Canada and lower machine unit sales, compared to 2018.

A disappointing Q4 was reinforced by the supplier posting a net loss of $37m, compared to a $207m income in 2018, which included a $40m loss on a debt financing transaction.

Scientific Games President and CEO Barry Cottle said: “This past year, we made great strides in developing the best games, attracting industry talent, and improving capital structure.

“I’m confident we have the right team in place to reach our goal to be the market leader across land-based gaming, lottery, sports and digital gaming driven by leading content and the platforms that enable play anywhere and anytime.”

The Q4 and full-year results come a week after Scientific Games announced an agreement to extend its partnership with William Hill until 2024, providing its sports betting technologies to the operator.

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