Key points:
- Lauren Bradley brings over a decade of experience in iGaming, having previously held senior roles at Blueprint Gaming and Realistic Games
- Gaming Realms reported an 18% increase in total revenue for H1 2024, with content licensing revenue rising by 28%
- The company continues expanding globally, securing partnerships in North America and Europe and launching new games
Gaming Realms has appointed Lauren Bradley as its new Director of Account Management.
Bradley, who has over 10 years of experience in the iGaming industry, previously held leadership roles at Blueprint Gaming and Realistic Games.
She also worked at Bede Gaming and iSoftBet, gaining experience in business development and sales.
Her appointment comes at a time when Gaming Realms is seeing strong financial performance. The company reported an 18% increase in total revenue for the first half of 2024, largely driven by a 28% rise in content licensing revenue.
The company’s continued focus on expanding its Slingo games and content licensing business has reportedly contributed to this growth.
Gareth Scott, Gaming Realms CCO, said: “We’re delighted to welcome Lauren to the team. Her acumen and experience will prove valuable in ensuring we meet our commercial aspirations, maintaining our trajectory of growth in both existing and emerging regulated markets.”
Bradley added: “Gaming Realms is a dynamic and rapidly growing brand. I’m incredibly excited about the opportunity to contribute to its success and aid in the ongoing expansion.”
Gaming Realms has been expanding, particularly in North America, with new partnerships signed with FanDuel in Pennsylvania and Connecticut and Fanatics in New Jersey.
The company also expanded into Europe, partnering with Solverde in Portugal and LiveScore in the Netherlands. Additionally, it secured iGaming supplier licences in West Virginia and British Columbia.