Grand Korea Leisure posts 103% revenue rise in July, but YTD volumes still trail 2024
Casino revenue more than doubles year-on-year, led by recovery in table play.
Key points:
– July 2025 casino revenue rose 102.8% year-on-year- to KRW38.99bn (US$30m)
– Table games revenue grew 113.4%, while machine games increased 36.9%
– Year-to-date drop volume declined 3.7%, suggesting caution despite the July rebound
Grand Korea Leisure (GKL) reported casino revenue of KRW38.99bn (US$30m) in July 2025, marking a 102.8% year-on-year increase, according to unaudited data published by the operator.
The recovery was driven largely by strong table game performance, which grew 113.4% to KRW35.34bn. Machine game revenue also improved, rising 36.9% to KRW3.65bn.
Month-on-month, overall casino revenue rose 12%, up from KRW34.81bn recorded in June 2025.
The company’s drop volume – the total value of chips purchased – reached KRW339.2bn in July, up 12.8% from June and 11.6% from July 2024.
However, cumulative drop volume for the first seven months of 2025 was KRW2.08tn, a 3.7% decrease.
Cumulative casino revenue for January to July stood at KRW248.85bn, representing a 17.5%.
Good to know: GKL operates three foreigner-only casinos: Seoul Gangnam, Seoul Dragon City and Busan Lotte
In July 2024, revenue had dropped 38.2% amid falling table volumes and a decline in VIP visitors.
The July rebound marks a strong reversal from last year’s slump, though year-to-date drop volume remains lower than 2024.
With competition from neighbouring gaming hubs increasing and the tourism sector still recovering unevenly, operators remain focused on sustaining premium player activity in the second half of the year.
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